AI Insights · Timothy · October 2021
Top 5 Snake Games on iOS in Qatar Q3 2021
In Q3 2021, the top 5 snake games on iOS in Qatar showed varying trends in downloads, revenue, and active users. Detailed insights reveal how each game performed.
In the third quarter of 2021, the top 5 snake games on iOS in Qatar exhibited diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps saw a fluctuating trend in weekly revenue, peaking at approximately $100 in mid-July and then experiencing a decline, ending the quarter at around $36. Weekly downloads also varied, with a notable peak of 1.2K in late July and a drop to 400 by the end of September. Active users showed a high of 7.4K at the end of July, followed by a decline to about 5.5K by the end of the quarter.
slither.io from Lowtech Studios LLC had modest weekly revenue, with a peak of $14 in late July and no revenue reported in the last few weeks of the quarter. Weekly downloads fluctuated, with a high of 474 in mid-September, but ended the quarter at only 40. Active users peaked at 2K in mid-September but dropped to around 1.3K by the end of the quarter.
Gravity Noodle by Voodoo had minimal revenue, with only a small spike of $24 in early August. Downloads reached a high of 730 in mid-July but dropped significantly to just 4 by the end of September. Active users peaked at 837 in late July and decreased to 241 by the end of the quarter.
Snake Arena 3D: Battle Rivals! from AI Games FZ had negligible revenue throughout the quarter. Downloads showed an upward trend, peaking at 317 in late September, but active users increased steadily, reaching a high of 478 in mid-September before dropping to 367 by the end of the month.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had a notable increase in revenue, peaking at $74 in mid-September. Downloads fluctuated, with a peak of 200 in mid-August, but saw a decline to 64 by the end of September. Active users saw a high of 1.3K in early July and decreased to 944 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.